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AI Insights · Timothy · October 2024

Top 5 Cooking Games on Android in Europe: Q3 2024 Performance

Explore the performance trends of the top 5 cooking games on Android in Europe during Q3 2024, including downloads, revenue, and active users.

Top 5 Cooking Games on Android in Europe: Q3 2024 Performance

In the third quarter of 2024, the top cooking games on Android in Europe exhibited various performance trends in terms of downloads, revenue, and weekly active users, according to Sensor Tower data.

Pizza Ready! showed a dynamic performance across the quarter. Weekly revenue fluctuated, starting at approximately $5.2K, dipping slightly mid-quarter, and then peaking at around $6.9K in late September. Downloads were robust, beginning at 435K and stabilizing around 368K towards the end of the quarter. The game maintained a strong user base, with weekly active users increasing from 1.7M to approximately 1.9M.

Good Pizza, Great Pizza experienced a more moderate revenue increase, rising from $3.1K to $4.6K by the end of September. Downloads saw a gradual decline from 228K to about 92K, reflecting a decrease in user acquisition over the quarter. Weekly active users also diminished, starting from 922K and ending the quarter at around 549K.

Sandwich Runner focused on user engagement as it generated no revenue during the period. Downloads began at 118K, with a peak of 178K in late July, before declining to 95K by the end of September. The game maintained a steady user engagement, with active users consistently around the 2M mark throughout the quarter.

Royal Cooking - Cooking games saw a revenue increase, peaking at approximately $4.3K in late August before declining to $3.3K by the end of September. Downloads followed a downward trend from 130K to 81K. However, the game maintained a relatively stable weekly active user count, peaking at over 570K early in September before ending at 418K.

Finally, Masha and the Bear Pizza Maker showed a modest performance in terms of revenue, which remained around the $1K mark throughout the quarter. Downloads fluctuated, reaching a high of 137K in late July and then decreasing to 79K by the end of September. The game's weekly active users mirrored this trend, peaking at 220K in late July and declining to 152K by the end of the quarter.

For more detailed insights into app performance and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024